The Bloodstone Lands
“Religion in the Living City is both a private and a public matter, In a city of this size, a worshipper can find a temple or shrine to almost any deity currently worshipped in the Realms, and the government does not interfere with the private beliefs of the citys residents. However, all citizens of the city are expected to honor the gods of the civic religion in addition to their other worship. Clerics, paladins, and others formally pledged to a specific deity are exempted from civic worship. The civic religion of Ravens Bluff honors the powers whose influence can ensure the safety and prosperity of the city, and it is the representatives of the civic religion that form the membership of the Clerical Circle, headed by the Chief Prelate. The civic religion is not oriented toward the spiritual needs of individuals, but to the needs of the city as a whole. The rituals and festivals of the civic religion are important public events, providing holidays for the citizens so that all can participate; these are seasonal events. The civic rituals are in addition to the more frequent regular rituals, attended by the more devout citizens. Their official status makes the tem- ples of the civic religion the wealthiest and most powerful clerical organiza- tions in the city. The civic religion is exempted from taxes. Other temples (at least the ones the government knows about) must pay seasonal taxes to legally operate in the city. The civic religion is further enriched by lavish gifts from those who wish to make a public dis- play of piety. City guilds and wealthy citizens have renovated civic temples and sponsored lavish public festivals many times. Wealth and political connections have given the civic religion and the Clerical Circle a conservative, sometimes complacent outlook. However, they work diligently to stave off any threat to the city; their high profile demands it.”
The civic religion of Ravens Bluff honors the following deities: Chauntea, Istus, Helm, Lathander, Boccob, Selune, Tempus, Tymora, Tyr. Most other powers are frequently and openly worshipped in Ravens Bluff, especially divine patrons of druids, rangers, and paladins. Veneration of the unsavory deities (the patrons of murder, strife, disease, treachery, stealth, and thievery) must be carried out in strict secrecy by worshippers who wish to avoid unofficial persecution.