The Bloodstone Lands

Sinister Secret of Saltmarsh

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Wherein the watchmen went to investigate hauntings on the shoreline of the weakened barony and found danger all too common and real…

  • The 4th adventure of the Bloodstone Lands campaign.
  • Played by Telinor, Shelka, and Muad-Dib. Accompanied at various times by NPC guardsman Dlomar, Ko-Tor, Devin, Fellen, Kelson, and Melendrach.
  • The City recruited your group, for its outstanding service, to investigate strange goings-on at Lady Piann’s barony. To perform the service, however, the City required you to resign from official watch status to become freelance mercenaries. After placing a large amount of gold in front of you, you accepted and began your investigation of the area. You first learned that a contingent of Ravens Bluff city watchmen were guarding and rebuilding the baron’s keep. Baroness Piann seemed grateful for their help, and greeted your group as friends. You later swore an oath of secrecy concerning the presence of Ravens Bluff watchmen there.
  • Party’s mission was to explore a ‘haunted house’ on coastline of barony, which once belonged to an alchemist.
  • Party ended up fighting large centipedes, rot grubs, skeletons, human smugglers, gnolls, and an illusionist.
  • Telinor, Muad-Dib, and an NPC guardsman were exposed to deadly poisonous yellow mold spores found on a cloak in an upstairs bedroom. Shelka was able to appeal to her clerical mistress to help save their lives, but at the cost of 5 newly-discovered vials of liquid and a magical scroll. Shelka also said that the priestess would require a service in the future before the debt was paid. Muad-Dib hypnotized Shelka, and later told Telinor that he had learned that the priestess’s mane was Agrippina, and that the deity she and Shelka revered was Loviatar, a goddess of pain and suffering.
  • The party ended up finding out that the house was being used by smugglers, and killed their illusionist leader Sanbalet. The party recovered contraband of brandy and silk, and several books to include the spellbook of Sanbalet.
  • The party later tried to completely smash the smuggling ring with a frontal assault on a warship the smugglers were using, but were repelled and barely escaped with their lives.
  • Despite some measure of success against the smugglers, and a heroic track-record with the City Watch, the city counsel angrily removed you from the mission and forbade you to venture further on the Baronesses property
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Caravan Duty & Pakilliar

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One Sentence Summary: Wherein the newest members of the Ravens Bluff City Watch confronted a horrifying monster stopping caravan traffic north of the city…

  • 3rd adventure in the Bloodstone Lands campaign.
  • Played by Telinor, Shelka, Muad-Dib, and NPC city guardsman Rondard, Rilten, Dlomar, and Kilur.
  • Beginning of Uktar (November), just before first winter snows.
  • Shelkascored an important critical hit with her whip, preventing the monster from ascending to the ceiling with a party-member victim.
  • As a reward for outstanding service, the caravan master gave Telinor a treasure map that eventually led to the adventure The Moor-Tomb Map.
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Lizard Raid!

Wherein the newest members of the City Watch of Ravens Bluff were dispatched to an outlying barony to avenge a massacre at the hands of marauding lizard men…

  • 2nd adventure in the Bloodstone Lands campaign.
  • Played by Telinor, Shelka, Muad-Dib, along with NPC city guardsmen Fellen, Darron, Quadel, and Browden.
  • Met Lady Piann, wife of Baron Cromm who lost her husband and only son to lizard men attackers.
  • Met Redeye, lizard man shaman of the Red Feather Clan.
  • Party got a magical amulet from the body of the leader of the Blue Feather Clan of lizard men, given to Shelka.
  • Barony near swampland to the west and south of Ravens Bluff, north of the Earthfast Mountains.
  • Near end of Marpenoth (October].

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Lizard men

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Nightwatch in the Living City

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Wherein Telinor the elf and 4 strangers bonded while serving as members of the Nightwatch during a particularly eventful (and fateful) evening in the Veil-shrouded Harbor District of Ravens Bluff

  • 1st adventure of The Bloodstone Lands campaign.
  • All characters started at 0-level.
  • Played by Telinor, Shelka, Muad-Dib, and the PCs of Wade (Eyack) and Keith.
  • Met Anna, a seven-year old girl who was causing trouble with a wand of polymorphing stolen from her wizard uncle Verdaste Saardan.
  • Helped Gov Landrum, owner of the Red Sail Tavern, in Crow’s Nest, by chasing off hooligans pushing protection racket.
  • Met Lady Nadeaux, proprietress of the Silver Lily, in Ol’town. Wade’s PC, full of bravado, spat chewing tobacco juice on her carpet (twice) when questioning her. Telinor endeavored to apologize afterwards.
  • Broke up a rat-killing gambling contest at the Salty Dog, in Ol’town.
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